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Taoist Way is the second major studio team project that I have worked on. My role for this project was my first run at being a 3D artist. I have since learned a lot of different modelling and texturing techniques and gained a lot of experience from this project.

Taoist Way is a tower defence game revolving around strategic use of the various Taoist elements, fire, water, earth, wood and metal. Players will have to use their wits to decide which elemental towers they want to use in certain situations. The wrong choice will often lead to defeat.

I was the sole 3D artist for this project and have created all 3D assets from scratch using programs such as Maya and Mudbox.

3D Assets Showcase

Enemies

Terrain

Towers

Misc

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